ROG Showdown Series

    Welcome to the ROG Showdown Series for Valorant powered by Intel.

    Game: Valorant

    Teams: 8 teams | 5v5

    Format: Single Elimination

    Region: India

    Prize Pool: INR 50,000

    1st Prize – INR 25,000

    2nd Prize – INR 15,000

    3rd Prize – INR 10,000

    1. Game Specific Rules

    1.1. Game Rules –

    MATCH CREATION -

    1. The admin will create the custom match lobby with the settings listed below in "game settings" section of the rules.
    2. Upon lobby creation, the admin will invite the opposing players.
    3. Once all players are in the lobby and ready to play (use your match chat to communicate) the admin may start the match. Starting the match is purely on admins discretion
    4. Teams will play until one team accumulates 13 round wins. Report your match outcome on your match details page.

    1.2. Game Settings –

    Use the following settings to setup your custom match/lobby. If a game is accidentally started (not everyone is in, wrong team, etc), players must quickly finish the current game so the match can be replayed. Games cannot be ended due to CHEATS being set to OFF in-game.

    Party Status: Close

    Map: *Please see your match details page for this information

    Mode: Tournament

    Cheats: Off

    Default Server: Mumbai

    Match Hosting

    All matches should be played using Custom Games (Tournament Mode) with only the tournament organizer to be allowed to enter the observer slot.

     

     

    1.3. Usage of Pause Function –

    Lag

    Each team is allowed 8 mins of Technical Pause time and 2 mins of Tactical Pause time

    The Esports Club reserve the right to change, modify, or adapt all rules as deemed appropriate in order to uphold and maintain a spirit of overall fairness and good sportsmanship

    DISCONNECTIONS 

    Please note that all disconnection proof must be gathered and submitted in video form. Screenshots and/or GIFS will not be accepted.

    1. If a player disconnects from the game other than direct game malfunctions (client crash, servers crash, etc) the team will get a maximum of 10 mins of pause time. If the player isn’t able to reconnect in the given time then the map will continue 4 v 5
    2. All disconnection claims will be handled on a case by case basis, meaning not all outcomes will result in the same outcome.

     

    GENERAL RULES

    1. If a player’s account is banned for any reason by The Esports Club that said player cannot avoid that ban in any way to play in another The Esports Club tournament. If said player makes a secondary account and is playing in a The Esports Club tournament, said player and his/her team will be disqualified from the rest of the tournament. There will be no exceptions.
    2. If any team fails to report an issue with another team and knows another team is doing something that can get them banned or disqualified from a tournament, the team that didn’t report may risk forfeiture and no refund of credits.
    3. If and when leadership of a team is given to another member of that team. That person gives up all privileges that a leader gets.
    4. To join a tournament team, you may not join the team from a proxy IP address. If a player does so, you risk being forfeited.
    5. 2 Substitutes are allowed in our tournament. Once the tournament begins your roster is final.
    6. Users may not share accounts, or any aliases linked to a designated player’s account. Doing so can lead to a temporary ban from the site.
    7. Any form of abuse of any staff member is prohibited. If a user does abuse a staff member, that user risks a temporary site ban and/or disqualification from the match that said user is participating in currently.

    The Esports Club reserve the right to change, modify, or adapt all rules as deemed appropriate in order to uphold and maintain a spirit of overall fairness and good sportsmanship.

    GAMEPLAY 

    1. Players who move their character outside of the normal boundaries of a map may forfeit the game. Moving outside of the normal boundaries of a map includes but is not limited to part of the character’s body passing through what should be a non-permeable surface or object, and moving into any area from which your character registers shots on an opponent who is not able to register shots on your character.
    2. Players may only use the default version of each weapon. Use of any weapon variant that has been statistically re balanced or any other restricted item may result in a forfeit of the map/match.
    3. If a Player finds that they are unable to Aim Down Sights (ADS) properly, they should notify a Tournament Official immediately. If the Tournament Official is able to confirm that this has occurred, they will determine whether the round/game should be restarted, the game win should be awarded to a team, and/or the conditions under which the round/game should be resumed.
    4. After a Private Match has been created, only players on the (2) teams and The Esports Club Staff members may be invited/join. If a player that is not a registered member of one of the teams (ineligible player) joins a game, the game must be ended. If a player is found to have invited an ineligible player to a game, a forfeit may be issued for tourney disruption.
    5. If a player lags out during the first 30 seconds the game should be ended and restarted for all game modes unless damage is inflicted by the opposing team prior to said time.
    6. The team who lost the player should either leave the game, switch to spectator mode, or end the game if that team is host.
    7. For Search and Destroy, the map should be resumed from the scores prior to the player losing connection to the private match lobby.
    8. If a player lags out after the first 30 seconds and/or after the first kill (damage inflicted), the match must continue.
    9. If a player disconnects from a Search and Destroy game, the current round must be completed. After that round has been completed, the game must be paused. 
    10.  Any form of cheating, using a glitch, abusing in-game mechanics, or unsportsmanlike behaviour may result in a forfeit of a game, match, or ban from The Esports Club.
    1. The Esports Club reserves the right to broadcast any match. If The Esports Club chooses to broadcast a match, The Esports Club Staff members must be allowed into each game. If The Esports Club Staff members are unable to connect to a host, all other hosting options may be explored until a suitable host is found.
    2. Only The Esports Club Discord is allowed for this tournament communication .
    3. If your team is competing in multiple The Esports Club tournaments at once and your team is in the finals of one of these tournaments, your team has 20 minutes from the scheduled match time to play the finals match or your team risks being reported as a no show which can lead to a forfeit of the finals match or being forced to playing man down.
    4. Teams can only play one man down in a tournament match. Not having the required amount of players in the lobby at the time given by a referee will result in a forfeit of the map.

    NO SHOW/MATCHES 

    1.      Tournament matches are expected to be played at the scheduled match time. If an opposing team fails to show up after 5 minutes after the scheduled match time, you must report a no show to live support. We will then contact the opposing team to confirm the no show.

    2.      No Shows:

    3.      For best of 5 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map. Once a team forfeits first map, they will have an additional 10 minutes to show for second map or risk forfeiting that map. Once a team forfeits second map, they will have an additional 10 minutes to show for third map or risk forfeiting that map as well. Resulting in a forfeit of the match.

    4.      For best of 3 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map. Once a team forfeits first map, they will have an additional 10 minutes to show for second map or risk forfeiting that map. Resulting in a forfeit of the match. Additional time may be given by tournament live support.

    5.      For best of 1 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map/match. If you need additional clarification on this ruling, feel free to contact tournament live support. Additional time may be given by tournament live support. 

    6.      If a team reports a loss for a match, they cannot then contact Live Support looking to get the match reverted/replayed. Matches are only reverted/replayed if a match being advanced is due to admin error..

    7.      Any claims for glitching, banned weapons, or cheating you must contact live support. Please have video proof ready when contacting live support.

    8.      Teams have up to 5 minutes between maps. Extra time may be given if live support feels it’s necessary to extend the 5 minute time limit.

    9.      Hosting the wrong map will be a replay of the correct map

    TOURNAMENT PLAY 

    1. Tournament matches must be played on time. Delays in the tournament are not permitted unless live support allows a delay. Each team needs to report 40 mins prior to their game time on The Esports Club Discord
    2. Users have 5 minutes from the time of their opponent(s) reporting a win/loss to dispute the match or report a loss. Teams that fail to report the outcome of their matches risk being temporarily banned from the The Esports Club Online for tournament disruption.
    3. Using a banned agent will result in a forfeit of the map. Video proof must be provided to live support.

    REPORTING 

    If a dispute occurs teams must contact tournament live support with valid proof of their claims. If live support is offline, users must submit a tournament support ticket. For proof to be considered valid it must be clear, show all gamer tags in the match along with the scoreboard, and must have proof supporting the accusation. (Cheating/Glitching, etc…).

    AGE DISCLAIMER 

    ROG Showdown Series Valorant Qualifier Matches are not directed to children under the age of 16. To register for a user account for the tournament, you must be 16 years of age or older. 

     

    1.4. Overtime

    If the match score becomes 12-12 the game goes into overtime. The first team to secure 2 back-to-back rounds in Overtime wins the game. All overtime scenarios must be played out and the teams cannot mutually agree to end the game in a draw. If the ‘draw’ vote does get passed, both teams are at a risk of instant disqualification and forfeiting any prize money earned till now. The Esports Club admin will make the final decision in this circumstance and the verdict will generally be ‘case-specific’ meaning 2 similar scenarios might not have the same verdict

    1.5.                  Agents –

    ·Brimstone

    ·Breach

    ·Jet

    ·Viper

    ·Sage

    ·Cypher

    ·Omen

    ·Phoenix

    ·Raze

    ·Reyna

    ·Sova

    ·Killjoy

    ·Sky

    ·Yoru

    ·Astra

    1.6 Maps-

    ·Ascent

    ·Bind

    ·Haven

    ·Split

    ·Icebox

    ·Breeze

     

     

    ·Tournament Matches

     

    .1.  Live Matches

    Live Matches refer to broadcasted matches by the ROG Showdown Series Valorant Qualifier Matches will be streamed on ROG Facebook Page

     

    .1.1. Spoiling the Outcome of Matches

    .2.  Match Start

    .2.1. Punctuality

    All matches should start at the given time. Reschedule of stream games is not allowed. For the non-stream games if a reschedule is agreed upon by both parties the new match timing must be informed to the respective admin 4 hours prior to the initial match time. Reschedules are allowed completely on the admins discretion and The Esports Club hold the rights to allow or disallow a match reschedule.

    All Participants should be ready 40 minutes before the scheduled time for each match.

    If you notice at any point you will be late for any match, please inform a tournament admin 4 hours prior to the game time. In case the team doesn’t show up or respond 5 mins prior to the game time the team risks getting disqualified

     

    .2.2. No-show of Participants

    ·Tournament matches are expected to be played at the scheduled match time. If an opposing team fails to show up after 5 minutes after the scheduled match time, you must report a no show to live support. We will then contact the opposing team to confirm the no show.

    ·No Shows:

    ·For best of 5 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map. Once a team forfeits first map, they will have an additional 10 minutes to show for second map or risk forfeiting that map. Once a team forfeits second map, they will have an additional 10 minutes to show for third map or risk forfeiting that map as well. Resulting in a forfeit of the match.

    ·For best of 3 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map. Once a team forfeits first map, they will have an additional 10 minutes to show for second map or risk forfeiting that map. Resulting in a forfeit of the match. Additional time may be given by tournament live support.

    ·For best of 1 matches. Teams will have 5 minutes from the no show report time (Refer to Rule #1) to join for map one or risk forfeit of that map/match. If you need additional clarification on this ruling, feel free to contact tournament live support. Additional time may be given by tournament live support. 

    ·If a team reports a loss for a match, they cannot then contact Live Support looking to get the match reverted/replayed. Matches are only reverted/replayed if a match being advanced is due to admin error..

    ·Any claims for glitching, banned weapons, or cheating you must contact live support. Please have video proof ready when contacting live support.

    ·Teams have up to 5 minutes between maps. Extra time may be given if live support feels it’s necessary to extend the 5 minute time limit.

    ·Hosting the wrong map will be a replay of the correct map

     

    .1.1. Requesting for a Lobby Remake

    In the event of LAG, the player(s) experiencing these network issues need to send a screenshot of high pings faced and will be allowed 1 re-host. Teams can only ask for a rehost if they have ping issues or the game has been started with the wrong map/settings.

     

    .1.2. Rematches

    Rematches are strictly prohibited

     

    .2.  Match Procedures

    .2.1. Lineup

    Each team is required to report with their playing lineup on discord 40 mins prior to the game time

    .2.2. Map Veto

    .2.2.1. Best of 1 –

    In a BO1 situation the map veto will begin with a coin toss. The winning team gets to ban the first and third map while the Losing team will only ban the second map. The Losing team then gets to pick the side

    .2.2.2. Best of 3 –

    In a BO3 Situation the map veto will begin with a coin toss.

    Game 1 - The winning team gets to pick the first map while the losing team gets to pick the side.

    Game 2 – The losing team gets to pick the second map while the winning team gets to pick the side

    Game 3 – If the series goes to game 3 there will be a second coin toss. The winning team gets to pick the map while the losing team gets to pick the side.

    If a map is played in a series it cannot be repeated again

    .2.2.3. Best of 5 –

    In a BO5 situation the admins will decide the order of the first 4 maps. Once both the teams have been notified with the map order the coin toss will commence.

    Game 1 – The winning team picks the side

    Game 2 – The losing team picks the side

    Game 3 – The winning team picks the side

    Game 4 – The losing team picks the side

    Game 5 – If the series goes to game 5 there will be a second coin toss. The winning team gets to ban the 1st and the 3rd map while the losing team gets to ban the 2nd map. The losing team will then pick the side

    .2.3. Breaks between Maps –

    Each team is allowed a maximum of 5 mins of break between 2 maps

    .2.4. Match Result –

    The winning captain needs to post a screenshot of the end game score board on discord on the ‘#match – results’ channel. A match’s result will not be official and recorded till the screenshot is posted by the winning captain

    .3.  Match Protests

    .3.1. Definition

     A protest can be raised during a match for incorrect server settings/incorrect game settings/incorrect map. A protest can also be raised if an enemy player has pings lower than 140 ms.

    .3.2. Contents of a Match Protest

    The protest must contain detailed information with evidence describing the problem with all proofs attached in screenshots/video format. The protest should officially be communicated to your match admin only. The official mode of communication for the protest will be discord.

    .3.3. People in a Match Protest

    In team matches, only the Team Captain can raise a protest.

    .3.4. Behavior in Match Protests

    Insulting/misbehaving with the admin or the enemy team during the protest will lead to the protest being immediately dismissed and the team in question will face instant disqualification or prize money forfeit or both

     

    Villainous Team Valor
    ALC Orgless 5
    X Gravity Esports Reckoning Esports
    Pride Nation E-sports High 5 Elite

    Event Details
    • Start Date
      June 28, 2021 12:00 am
    • End Date
      June 30, 2021 11:59 pm
    • Status
      Completed
    • Region
    • Prize Pool

      INR 50,000

    Sponsors